Crate zengine_asset
source · [−]Structs
A Resource that loads assets from the filesystem in the background
Adds assets support to the engine
Represents a path to an asset in the file system
A context where an
Asset
is processedEnums
Asset Events fired when an asset has been loaded or unloaded
A unique asset id
Traits
An Asset rappresent any kind of external data like
images, sound, text file etc..
Add functionalities to add new Asset and new AssetLoader to the engine
A loader for an asset